function united()
{
//2
var ranNum= Math.round(Math.random() * 2);
if (ranNum == 0){document.write('<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.#version=5,0,30,0" height="227" width="400">				<param name="loop" value="true">				<param name="movie" value="http://omtools.com/~united/flash/one.swf">				<param name="quality" value="best">				<param name="play" value="true">				<embed height="227" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash" src="http://omtools.com/~united/flash/one.swf" type="application/x-shockwave-flash" width="400" quality="best" play="true" loop="true"> 			</object>'); } // uone
if (ranNum == 1){document.write('<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.#version=5,0,30,0" height="200" width="400">				<param name="loop" value="true">				<param name="movie" value="http://omtools.com/~united/flash/two.swf">				<param name="quality" value="best">				<param name="play" value="true">				<embed height="227" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash" src="http://omtools.com/~united/flash/two.swf" type="application/x-shockwave-flash" width="400" quality="best" play="true" loop="true"> 			</object>'); } // utwo
if (ranNum == 2){document.write('<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.#version=5,0,30,0" height="227" width="400">				<param name="loop" value="true">				<param name="movie" value="http://omtools.com/~united/flash/three.swf">				<param name="quality" value="best">				<param name="play" value="true">				<embed height="227" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash" src="http://omtools.com/~united/flash/three.swf" type="application/x-shockwave-flash" width="400" quality="best" play="true" loop="true"> 			</object>'); } // uthree
}
